The Underdog Awards
Technical Category Part 1
(Best Editing, Best Production Design, Best Costume Design and Best VFX)
Unofficially
sponsored by Whistling Woods International School of Filmmaking.
This is because all
that I've learned in excess and detail about the technical aspects of film
making comes from their teachings. It gives me the bravery and strength to
include these vital sections into my awards show this year.
So why not just get
straight to it, cause this one's going to be a long one.
Underdog Award for Best VFX
Visual effects are a
high powered drug in some cases, that have seeped into blockbuster cinema for
the better part of three decades.
VFX is an important
tool that has made the most vivid imaginations possible a reality now, at less
the cost and more the shine of normal production design, props and miniature
works. It is however also a thankless job, taking a team of over hundreds to complete
the majestic works that are demanded of them.
If you've forcefully
(thankfully!) had to sit through a Marvel movies credits sequence for the end
tag, then you'll have at least once noticed the number of names that follow a
plethora of jobs that relate to the VFX and animation work of the film. The rigging,
the modeling, the texturing etc.
It's a tough job and
while this year like any got well celebrated, I don't think the best did.
Interstellar was gorgeous, but the effort built up by Weta for Dawn of The
Planet of The Apes was nothing short of a miracle and in equal footing to Andy
Serkis's beautiful portrayal.
Then there's the
trifecta of Marvel movies, which had sensational VFX work. Still the better
ones missed out on Oscar glory.
Honorable Mentions:
Lucy and Snowpiercer
And the nominees
are...
Adam Valdez and Seth Maury (Moving Picture Company) for Maleficent
Taking the fairy
tale approach into question. There are two looks and shades to the CGI work in
Disney's Maleficent. In the much more serene and lighter moments of the film,
the effects get to shine brighter and better with a soft touch added to them.
It gives that fairy tale notion to the film.
The other is the
much more realistic world, taking precedence during Maleficent's own darker
days. It makes the film look sharp and really becomes subdued, helping much of
the production, costume design and actors take over.
Overall the duet
that plays around the works is wonderfully embellished and helps elevate the
picture.
Guillaume Rocheron (Moving Picture Company) for Godzilla
While sound
obviously plays an important part of breathing Godzilla to life, it's the vfx
work that truly represents the majestic creature.
In this day and age
it's impossible to have a man in a costume do the part. So the VFX teams at
Weta among others provided the perfect ode to the original Toho monster, while
adding in their own feel. Truly Godzilla never looked more fearsome and while he
may be fat at least he isn't an iguana mixed with a frog.
Of course the MUTO
were equally terrifying, especially providing the artists with barriers to make
the creature as dark as possible to blend into the seamless look of the film.
Daniel Kramer (Sony Pictures Imageworks) for Edge of Tomorrow
Shifting between an
organic, tentacle approach to it's major creatures and a much more refined
metallic outlook; the major VFX portion of this underrated gem, the Mimics look
magnificent no doubt.
The creatures
dominate a well worked battlefield and some niftily crafted suits, giving the
VFX that slick feel that much of the features grey palette provides. Much of the animation was done by multiple
teams, with even a plug in being made to help craft the dual nature of the
creatures wonderfully.
The Alphas given a
larger head and different color, the modeling looking perfect and super
awesome.
Tom Debenham and Dominic Parker (One of Us) for Under The Skin
In the final moments
of Under The Skin, a lot of VFX is used efficiently to assemble the true
creature the Alien (Johansson) is from within.
It's a creepy and
heart breaking form the is well constructed by the artists of the film. A sort
of shiny but stone like texture, that helps capture the hollowness of herself
and her false humanity.
There's such a
brilliant seamlessness to everything else, from the skins to the opening shot
that the VFX submerges itself in the visual splendor of the movie, making it
utterly natural and producing that eerie vibe.
Patric Roos (Industrial Light and Magic) for Noah
Kudos to Darren
Aronofsky for changing quite a bit with his divisive magnum opus adaptation of
the Biblical epic. In Noah we see a lot of instances for VFX to take center
stage, vfx that spectacularly blends in with tone of the film.
The whole flood
sequence is majestic in its view, the pouring rains and turbulent waves felt
thanks to how pin point perfect that cg work is. As a very visual oriented
director, Aronofsky was hands on with the ILM team handling the CGI.
His incorporation of
the rock giant fallen angels, making for a visually engaging scene and the use
of mythical powers, adding to the atmosphere darkness of the palette. Overall a
work of great effort.
And the Winner is...
Moving Picture Company for Godzilla!
Underdog Award for Best Costume Design
Costume Design just
like the larger bubble it fits into; Production Design, gives a sense of
reality to the film. It announces the film's authenticity and in some cases
timeline. Even in the most contemporary features, costume design works to
reveal character.
It's a great art
that deserves to be recognized and this year there were some fascinating films
that allowed costume designers to go wild or go big.
Honorable Mentions:
Guardians of The Galaxy, Belle, Jersey Boys, Unbroken, Two Faces of January, A
Most Violent Year, Noah, X-Men Days of Future Past, Captain America: The Winter
Soldier, Snowpiercer
And the nominees
are...
Mary Zophres for
Interstellar
With it's
semi-apocalyptic nature and farm based issues, it's easy to see why Zophres
opts for much of a realistic feel to the costuming. Forcibly this occurs
through the timeline and non-evolution of the planet. It's an interesting look, that most likely
helps keep the viewer invested for the better. The simplistic nature of the
costuming here is effective.
The major portion of
the costuming, or the costuming that obviously stands out are the space
suits. Crafted with modern NASA designs
in mind, the suits are given small tweaks that give it an updated feel that
isn't (once again) overt but rather realistic in functionality.
It's the hallmark of
Nolan's vision; a sense of realism, that forms the basis of this audience
grounding costume design.
Carlo Poggioli for
The Zero Theorem
Working with
frequent collaborator Terry Gilliam, Poggioli comes up with the wackiest and
most fun costumes to see that match the eccentric brilliance of his director.
Influenced by Neo Rauch paintings, the costumes are worked from plastic
materials such as table cloths, rain coats and shower curtains etc. allowing
the film that sheen, thanks to the light hitting the substance harder and
reflecting farther.
The costumes are
also enhance to specific level of each character. For example only lead
protagonist Qohen indulges in darker colors due to his morose behavior. His
lady love, Bainsley is given constantly changing looks that enhance their
climatic confrontation. She is dressed in heavy plastics and sprightly colors
until the end where simplistic let's one see the true Bainsley.
There's a through
process of thought to Poggioli's work that helps make the wacky and quirkiness
of Zero Theorem shine. The sci-fi aspect embellished wonderfully by costumes,
that don't reveal timeline but tell you a lot.
Bina Dagilier for
Only Lovers Left Alive
Basing her
characters between an artistic touch of shifting ages and exotic cultural
backdrops, Dagilier's work has a very relaxed, hippy sort of sensibility to it
which fits the low, brooding and dour moods and mannerisms of its age less
characters.
The gowns used to
dress up Eve, have an elegance to them as well as an aging regality. It works
well when juxtaposed against the much more light and comparatively modern
frocks and dresses worn by her sister Ava.
On Adam's side the
darker variation of clothes reflect an ever changing attire that however
remains static in terms of its theme; black and rock-star like.
The balance between
being ancient and modern is wonderfully captured by the costume designing, a
sense of timelessness that sort of adds to the overall mood these characters
have.
Anna
Biedrzycka-Sheppard for Fury
Authenticity is key
to war drama Fury. David Ayer's film is the most brutal and realistic war
depiction since Saving Private Ryan, it is true, vicious and bloody especially
when it comes to depicting its actual 'heroes'.
With Fury, Anna B
Sheppard makes for costuming that is well worn and rough strewn. The muted
colors fitting right into the grit that the picture brings out and also
blending in to much of the environment, unlike any modern war film has been
able to.
It really enhances
the feel of the world. Sheppard's a pro, an Oscar nominee this year (for her
equally gorgeous work in Maleficent) and it obviously shows.
Patricia Norris for
The Immigrant
The late great
Patricia Norris, who recently passed away; left another of many defining marks
in her storied career with her work in James Gray's The Immigrant. Capturing a
great period aesthetic and with a nice eye for detail, she has crafted some
lavish costumes that ooze with magnificence in the 1920's based feature.
With Immigrant she
begins with the sort of tattered sense of age old entitlement that Polish
sisters Ewa and Magda have over their well work clothes. The costumes get a
touch of magnificence once Ewa moves into the darker recesses of the growing
American city of New York.
The glitz and glamor clothes presented through Bruno and his club (for dancing and
prostitution). Phoenix as Bruno suited up with a bowler hat looks dapper but
also at times the workings of the costume, give him an out of place feel.
Renner getting some fancy clothes as the magician rival for Ewa's affections.
Overall costumes
that just do wonders to show how unfortunate we are to not see any more of
Norris's dazzling work from now on.
And the Winner is...
Patricia Norris for The Immigrant!
Underdog Award for Best Production Design
Production design is an exhausting but
rewarding process. One of the most artistic aspects, with such depth that it
requires a team of its own directors. Delving into elements such as Set Design,
Costume Design, Props etc.
Production Design is
basically the authentic off camera look of the film, a base from which if any
continuity or reality is dispelled then the audience can be disengaged. Some of
the best Production Design requires a sharp team of art directors and production
designer, who are through with each phase of the effort.
From the floor plan
to the final setup.
So here's to these
five great production designers and more
Honorable Mentions:
The Immigrant, Noah, The Double, X-Men: Days of Future Past, Fury, Only Lovers
Left Alive, The Congress , A Most Violent Year, Jersey Boys, The Homesman, Dawn
of The Planet of The Apes, Maleficent
And the nominees
are...
Jon Hutman for
Unbroken
Taking into the life
spectrum of Louis Zamperrini, Hutman's efforts in Unbroken are marvelous from
the sporting to the harrowing war camps. He embellishes the three layers with
dexterity, a detailed work of great aesthetic creativity.
The best part being
around the second mark, where much of the film is situated in an open water
canvas. There's great sensibilities Hutman brings to the major act of the film,
including three dynamic and unique prisoner of war camps that are brutally realistic
as can be. The first designed such that is provides a sense of claustrophobia
in the interiors while also adding a jungle atmosphere for reflections of fear
and secluded being. The second takes on the approach of a sustained ash color
palette, giving that suffocating dehumanizing loss to the characters. It helps
enhance the cold and detached demeanor of the lead antagonist; The Bird. The
final camp taking a darker turn, with the winter juxtaposed beautifully by sets
constructed upon abandoned factories, giving an eerie out of the world and
final days mood.
Overall, a taste of
what Hutman and his team are capable. They brought the majesty and reality to a
film that could not have worked in the slightest without it, if only the
screenplay had then been stronger.
David Warren for The
Zero Theorem
Enveloping Terry
Gilliam's latest out there sci-fi feature, is the works of David Warren and his
team. From the wonderfully textured clothing to the marvelous, grandiose sets.
There's sets which shine due to the wonderful candy colors utilized.
The main attraction
being Qohen's (Waltz) chapel housing, it sort of embodies the character thanks
to its darker tones and burned down look. Yet the finer details, craft a sense
of fear and loneliness that Qohen needs and wants to break out from. Mancom (the
big computer) is also designed with an eye for detail.
The precision with
which the works in Theorem are constructed and detailed over is only much more
surprising, due to Warren and his teams efficiency in completing the work in
good time.
Ondrej Nekvasil for
Snowpiercer
Based around just a
singular train for mostly all of the runtime, Snowpiercer then is divided into
different unique sections that allow designers to go wild. It's a wonderful
structure that allows Nekvasil instances of bringing out the themes and overall
connection of the film to the audience.
We're introduced to
the back of the train, projected with muted colors and in the resting area, a
sense of a close knit community but honestly just painful claustrophobia. As
the movie and train move in motion, there are other sets that come into play and
the color palette that accompanies them.
Nekvasil makes each
feel like a set in a play of its own. The next being equally grim but housing a
much more free space. One's being full of greenery and shrouded by them,
another becoming a play school with soft pastel colors, the next ones moving
from neon lighted baths, to luxury dining halls, to a sparkling clubbing area
and finally a metallic engine room with sheen. The final set for Wilfred
juxtaposing the much dirtier back of the train.
All in a systematic
approach that allows Nekvasil and team to flex their muscles and give a
wonderful whirlwind tour of a possible existing societal structure.
David Crank for
Inherent Vice
A lot of Crank's
work on Paul Thomas Anderson's latest, comes from the Thomas Pynchon's novel
Inherent Vice itself. From the recurring ship motifs to the simplest touches
such as a detailed expedition painting.
Crank and team revel
in the history of Los Angeles and its growing culture during the counterculture
movement and trippy era of early 70's. The essence of the film produced by its
aesthetic accuracy, Anderson is a very demanding and detail oriented director
and his team give him what he really wants.
There's a great vibe
to each set and how it produces the feel and look of the film, helping us
immerse into Doc's (Phoenix) slow and steady quest for the truth.
Charles Wood for The
Guardians of The Galaxy
Bringing an amalgam
of pulpy sci-fi's, candy colors yet gritty backdrops, a sense of blade runner
meets star wars. The design for Marvel's latest block buster is out of the
world (pun intended). The costuming is subtle but effective, unwavering from
the much more ludicrous designs of aliens and life-forms yet retaining a keen
sense of realism.
Wood and Gunn don't
go out of their way to make the audience and worlds alien, which helps keep the
viewer grounded. One of the most profound works is the Knowhere (Severed head
of a Celestial) set which feels like a perfect blend of mechanic and organic.
It looks structurally dazzling without dropping the grime that produces the
mood for such a rowdy place for a collection of thugs to be a possibility.
Guardians, Wood and
team knock it out of the park with this quirky brilliant vision.
And the Winner is...
David Crank for Inherent Vice!
Underdog Award for Best Editing
Learning about
cutting and editing, one finds out what an arduous process it is.
Editing requires
keen precision and an understanding of when to really cut down on frames for
efficiency. It's a process of struggle, where the editor in most occasions will
be stuck between or just fighting of either/and an indulgent director and
demanding producers.
Each sample of a cut
from a dissolve to a simple cut can execute a compression of time; the epitome
of film-making, time.
Time and Space are
the dual pillars of film making and both are spiritually manipulated by film
makers but physically handled by editors, the greater struggle they have to
make it believable.
A lot of editors
left their mark this year, let's see who didn't get the big props.
Honorable Mentions:
Gone Girl, Locke, The Babadook, Dear White People, Enemy, Top Five, Dawn of The
Planet of The Apes, The Congress
And the nominees
are...
Mike Flanagan for
Oculus
Wonderfully
sequenced with its narrative, Oculus relies upon moments of complete
psychological shocks providing a unique form of classic horror jump scare
techniques. To mystify the audience and play with their perceptions as much as
the protagonists, the editing needs to cut between points of reality and the
horrors the mirror inflicts upon the characters.
Fascinatingly used
cuts bring the antagonist to life, the Mirror as a character gaining perception
and depth as it proceeds to horrifically psychologically dismantle its
characters. It's the perfect use of the editor's skills, bringing the audience
into the eerie atmosphere of the film.
Matt Villa for
Predestination
Jumping across
multiple timelines and juggling one character through out its runtime.
Predestination is a confusing tale wondrously unraveled by the editing, without
letting the ambiguity and twists and turns slip.
With a runtime of 97
minutes, there's great dexterity to how Villa handles each cut and transition.
It's easy to fall into the trap of the film and be hooked, because he makes the
quick paced feature engaging on every which level, playing the minds of viewers
with efficiency.
Paul Watts for Under
The Skin
Despite roaming much
of Scotland, Under The Skin can be easily divided into three sections of
locations. The van that the Alien (Johansson) drives, her scary black pool and
of course the wide outside.
It's within this
sphere that Paul Watts makes some wonderful moves that allow time to capture
the essence of the human world she sees and the horror she doles out. Certain
essential points include some heart wrenching jump cuts (same shot, small
transitions in time) such as when the baby is left at sea and the Alien is much
more worried about killing her prey.
The fearsome fashion
with which the film unfolds gives it that necessary cliché artistic tinge and
editor Paul Watts makes sure nothing is visually unsatisfying, yet he never
pushes the film overboard walking a tight rope like a master.
James Herbert for
Edge of Tomorrow
With it's constant
repetitive motion, there's a vital need to establish the initial mechanism of
William Cage's (Cruise) constant groundhog day like returns to the past. It's
done wonderfully, the cut backs and forth give the scenes such hilarious wit.
Post this, there's a
furious frenzy to the pace of the film. Some cuts giving a sense of a repeated
day easily such that the viewer is constantly on the move with Cage and Rita
(Blunt). Every movement and narrative motion is calculated smartly and executed
equally well to make this a riveting feature.
John Gilroy for
Nightcrawler
There's a vast
structure to the narrative of Dan Gilroy's first feature, as both a character
study and a media satire as well as a darkly comical thriller. All this is
balance and layered marvelously thanks to John Gilroy.
From the onset Dan
has you on the hook thanks to Lou's (Gylenhaal) fearsome actions. John Gilroy
with his smart editing keeps this palpable tension just under the surface,
squeezing from each scene an emotion of pure horror and anxiety. It's his quick
work that keeps you at the edge of the seat, yet never loses hold of the
complex narrative themes. The best though is how he gives great space for
Gylenhaal to shine when necessary.
Editing can make or
break many things and with this Gilroy plays fine duets with narrative and
actors, while also giving a pulsating brilliant solo.
And the Winner is...
John Gilroy for Nightcrawler!
Phew! Finally that's the end of the first part of technical awards. Thank you for sticking around.
Anyways there's more to come, slowly but surely.
Up Next: Scripts are the backbone of film making, so which one's scored the biggies!
'Nuff Said
Aneesh Raikundalia
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